Art School, painting, sculpture, drawing, photography, the usual. I started with digital art in the eighties and started game modding in the 90s on Wolfenstein and DOOM, messed around with about a thousand other games from there, but found my home in Operation Flashpoint, ArmA, VBS, working for Bohemia Interactive. I am no longer professionally involved in AAA games.
I mostly specialize in hard-surface modelling of game models of military and civilian and sci-fi vehicles and concept art.
These days I've been mainly painting and modelling in my spare time, but I'm always interested in commissions and contract work.